Sequence defined off the "root" node
by Mike Kloeppner · in Torque Game Engine · 03/10/2008 (7:16 pm) · 1 replies
I'm getting this error when I try to export an animated character from Max. "sequence defined off the "root" node"
anyone ever seen this? any ideas?
anyone ever seen this? any ideas?
Torque Owner Mike Kloeppner
it's all about the dummies
but for anyone else who comes across this error, mine was caused by having a sequence dummy as for "cam" and "eye" instead of a regular dummy. So don't be a dummy -check that you don't have any extra sequences or any without 'begin/end' keys. note: in max7-9 you do NOT need to link the sequences to the "root" (contrary to some beliefs). also check that you don't have any extra keys set on your sequence dummies.
-dummy bear