Game Development Community

Bug or just human error?

by Braveheart · in Torque Game Engine · 03/09/2008 (5:47 pm) · 1 replies

If I modify a few scripts and/or add another one into my folders, everything works fine on my end. Then upon sending them to a friend, who places them in the correct folders (even tried deleting the dso.cs files) why don't they seem to work for them?

Example:

If I make the player crouch when pressing CTRL. It works for me.

I send all the necessary edited and new scripts over, they overwrite the old ones, fire up Torque but it doesn't work. UNLESS I zip up my COMPLETE game folder and send it across.


PS: Late night, sorry if I'm not making sense :p.

#1
03/09/2008 (9:20 pm)
Hard to be sure without more details, but I've found that sometimes Torque does not correctly sense/recompile new *.cs files into new dso's--especially under the common and client directories. So try deleting dso's.

Also, from your description, I would be sure you're remapping your key in default.bind and not config.cs, which gets overwritten with information from default.bind.