Game Development Community

File Objects can't write files . . .

by Kevin James · in Torque Game Builder · 03/09/2008 (5:34 am) · 2 replies

I was wondering if the fact that File Objects can't actually write then save files is a bug, or if its supposed to be like that. Writing a file as with a file object creates a sort of ghost file that has everything you wrote in it, but it doesn't actually exist on the machine. You have to use a confusing combination of File Objects and File Stream Objects to get anything to save properly. I ran into this problem when trying to save a level, here's the thread in general discussion:

www.garagegames.com/mg/forums/result.thread.php?qt=72837

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#1
03/09/2008 (1:20 pm)
It saves the file in your AppData folder in your user directory. It will not write to your game directory.
#2
03/09/2008 (1:51 pm)
Hey, you're right. I guess I mistook the documentation to be saying that FileIO only writes to the game directories' data folder.

I can probably streamline my level saving logic by taking out the FileObject then.

Thanks Phil!