Game Development Community

Configuration file creation issue

by Nabarro · in General Discussion · 03/02/2008 (12:33 am) · 0 replies

This is my first time to generate configuration file and I met below problem:

According to the tutorial I must list out all the nodes and joints which are present in the model. But I found there are so many joints and nodes (nearly two hundreds) in my model, does that mean I need to list them one by one by simply copying them from Hypergraph chart of Maya ?(Maybe there is the same problem in MAX?) It's really unconvenient to write all these names to a list...Is there a way to export all those joints and nodes names from Maya directly to a text editor? Or is there any template for all the nodes and joint that possible to be used?

Can anyone kindly advise? Tks in advance...