Game Development Community

Where to learn to script?

by Smarty Pantsp · in Technical Issues · 02/29/2008 (7:41 pm) · 6 replies

Lots of people know Torque, I've heard that it's alot like some of the C scripts but I don't know anything about any script. What's some good things to do to learn? Begginer level.

#1
03/01/2008 (2:53 am)
People ask this sort of thing a lot, and I always say, "Just try to do something you think would be cool." Research the bits you need, and make it work. Then do something else you think would be cool. And over time, you'll start knowing stuff.

Of course, the tutorials on TDN are definitely a place to start at the very beginning.
#2
03/01/2008 (4:19 am)
The tutorials are a good starting place to gain some general knowledge of Torquescript.

If you have any ideas of features you would like to have in your game try searching the resources to see if someone has already done something that you have in mind. Weapon handling, item/object interactions, basic ai, game-play types, inventory management, scoring, etc can all be done in script and several resources exist for each.

Ken Finney's 3d-Game Programming All-In-One is a great learning tool for someone new to Torque. It covers almost everything needed to give you a good start, and should be available at any bookstore.
#3
03/01/2008 (12:43 pm)
That's all great stuff but I really have no idea about anything, I'll try your suggestions though. At this point that will probably help alot.
#4
03/01/2008 (7:48 pm)
I'd personally start with TGB and try the following things:

1. If you have any programming background at all, start by tinkering with the "Behavior Playground" TGB demo. Open up the "Behavior Playground" demo. It should be under your TGB directory file > Games > Behavior Playground > project.t2dProj. The script files are under the "Behaviors" folder when you are ready to look at the script running the files.

2. Go through the TGB tutorials. You can find them by going to the "Help" drop down menu in TGB, clicking on "Documentation," and clicking on the "Behavior Tutorials" and "Tutorials" in the left drop-down menu. There are also some great tutorials that Mike Lilligreen is maintaining on TDN here: http://tdn.garagegames.com/wiki/Torque_Game_Builder

3. Do what Lee suggested and try to make "something cool." When you get stuck, search through the TGB archives and ask for help.

The other suggestions in this thread are also good. People learn in different ways, so taking all these suggestions and finding a path that's comfortable for you is the best route. Good luck!
#5
03/02/2008 (12:07 pm)
Thanks, and incase anybody is wondering, I have no programing experience at all what so ever. It's all new to me. Any sort of suggestion helps. Even like a certain book I should buy and read, it all helps.
#6
03/09/2008 (3:10 pm)
You might take a look at Stratford Career Institute. I just enrolled in the Computer Programming course. I'm not sure the level of education they are providing, but for a little under $800.00 for the entire course and a monthly payment plan it seemed worth it. They are also a member of the BBB so that says something for the Institute.

I also bought the book by Finney. I thought that would be a good place to start. If you want too we could work together and learn together. I think it helps having a competitive partner.