attaching fxLight to mounted object/image
by Stefan Rampp · in Torque Game Engine · 09/22/2002 (2:51 am) · 0 replies
I'm trying to build a torch-item using fxLightDB, that mounts to the player, however, it seems that fxLightDB can't find the torch-object anymore, when its mounted. I guess this happens because, actually the item image is mounted. So what I would probably have to do is attach fxLightDB to the image. Is there any way, that fxLightDB can be used like that?
Thanks in advance,
Stefan.
Thanks in advance,
Stefan.
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