Album not excepting files???
by JOHNC · in Constructor · 02/26/2008 (4:22 pm) · 6 replies
Hmm, I just updated to 1.04 constructor and now i have 2 major problems:
1. i can't save my albums or upload full files to newly created albums.
2. my lighting doesn't show up when i reload the .map file, works great ony if i export to
.dif right away?
Does anyone know if these are my glitches or bug in 1.04?
1. i can't save my albums or upload full files to newly created albums.
2. my lighting doesn't show up when i reload the .map file, works great ony if i export to
.dif right away?
Does anyone know if these are my glitches or bug in 1.04?
About the author
#2
as for #2 yes i noticed that upon experimenting a little further, didn't think that there was a difference in .map and .csx
Thanks for the help.
02/27/2008 (5:02 pm)
I Had all my current project textures in an album so that it's easier to grab as i work. When i updated to 1.04 i lost everything and had to recompile a new album. I tried to upload full file to album all it it says is 0 files added. All 25 textures had to be loaded individually. is there a setting for constructor to allow all textures in one folder to be uploaded. This setting worked in earlier version.as for #2 yes i noticed that upon experimenting a little further, didn't think that there was a difference in .map and .csx
Thanks for the help.
#3
02/28/2008 (6:27 am)
For importing all of the textures, it will work if you create the folder under the "textures" folder in constructor (where the other textures are). Then just go into the texture browser, create the album, and then import using the "add all textures in directory" button.
#4
02/28/2008 (7:08 am)
Ahah, didn't realize the textures must be internal. I thought constructor created links to the folder i retrieved them from wherever they are on the hard drive.
#5
02/29/2008 (12:16 pm)
@ jaimi: have you looked into fixing that bug so you can load a texture directory outside the constructor directory? ( I heard you were looking for things to fix )
#6
02/29/2008 (12:19 pm)
I hadn't looked into it, since there was a work around - I'll look into it, though.
Associate Jaimi McEntire
King of Flapjacks
For #2, lighting is not loaded for .Map files -- only works if you load the .csx file. (why are you loading/saving .map files?)