Game Development Community

Why won't changes take effect?

by GRAV · in Torque X 2D · 02/26/2008 (3:24 pm) · 4 replies

So I have a working starter scene that I'm playing with, and I'm editing the player object and trying to switch various animations (jump, walk, idle) with different animations that I have loaded into the scene.

Then I open up VisualC# and rebuild the project file and run it in debug mode and I don't see any changes???

The weird thing is I actually got one animation to work earlier where the player now turns into a weird demon thing on his idle animation, but nothing else will take effect..

???

#1
02/26/2008 (3:39 pm)
Oh yea, I should add that its not just the animations. even if i move objects around, none of that updates either
#2
02/28/2008 (9:01 am)
Make sure you save the project in TorqueX Builder before recompiling in VS. I've had that problem in the past, though I can't be sure that it's the same problem you're having.
#3
02/28/2008 (9:34 am)
Yes I have been saving in TXB first
I have even been making whole copies of the project folder and making changes in the start scenes and saving and then rebuilding in VS and nothing will change

I know the solution to this must be extremely simple...
#4
02/28/2008 (12:06 pm)
Make sure your startup level is really the one you're editing. I did that in the TorqueX Workshop I was doing. I kept editing a level that wasn't the startup one and wondering why my changes weren't taking effect.