Game Development Community

TGEA new update terrain system

by Thanhda Tie · in Torque Game Engine Advanced · 02/23/2008 (11:10 am) · 25 replies

Just curious how good is it compared to Dekker Ying's system.

www.internetcombatleague.com/untitled.JPG
vs

www.garagegames.com/images/site/images_mattF/terrain.jpg
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#21
02/27/2008 (7:33 pm)
Me and someone were just talking about this very subject tonight. It seems anything that is made not by GG is somehow swallowed by them and hidden from the community forever. Why is this? If GG wants it, why dont they write it themselves?
#22
02/27/2008 (7:36 pm)
Well we are right now working on perfecting the code, and building proper documents for the code. For the public release of the code, is still be determined. I believe he will be releasing the code to selected projects. not sure yet tho. but in any case i believe he plans to release it for free, just to selected projects. Similar to what Alex did with his MK code, but then finally released it after GG allowed him to.
#23
02/27/2008 (7:48 pm)
{I refreshed the page and it reposted my last post....!gah.}

I would like to know what the REAL story is here.
Is GG trying to obtain the code or have they obtained it ?
#24
02/27/2008 (7:59 pm)
They have the code. they just want to buy the rights to the code. chris newman has the rights to the code.
#25
02/27/2008 (8:23 pm)
You know, this just reminds me of some of those old resources out there that have broken links to them. They would fix problems or answer questions I have, but I can't get my hands on them.

All I can say is, I hope this comes out soon as a resource. I can just see GG trying to charge us for this for some reason. Call it my aggravation at finding out the RTS kit was no longer supported after I bought the commercial license.
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