GUI Profiles not showing in GUI editor
by Stanley D Chatman · in Torque Game Builder · 02/20/2008 (7:42 am) · 2 replies
For some reason the gui's that I put in the guiProfiles.cs file do not show up in the gui editor. I actually copied all of the gui profiles from the /common/gui/profiles.cs and put them in the guiProfiles.cs file but they still do not show up in the gui editor.
Does someone know how to get the profiles to show in the gui editor?
The entire changelist can be found here
garagegames.com/products/torque/tgb/features/160changelist/
Does someone know how to get the profiles to show in the gui editor?
Quote:
GUI Profiles are now deployed with the game template
There is a new guiProfiles.cs script file
All game gui profiles should now go in this file
GUI Editor will now look for and load these profiles
GUI Editor
All GUI's located in the game projects \game\gui\ folder will automatically be loaded
The editor will now only show GUI's that belong to the game in the drop down menu
If you are a source code owner and the tools are compiled with DEBUG, the editor GUI's will also be listed
The editor will now only show GUI Profiles that belong to the game
Must have a guiProfiles.cs script file in the game project directory
When saving a new GUI, the editor will now properly add the .gui extension
When saving a new GUI, the editor will now remember the file name when re-saving
It is now possible to select locked gui items, but still impossible to move or resize them
It is now possible to turn off 'IsContainer'
The entire changelist can be found here
garagegames.com/products/torque/tgb/features/160changelist/
Torque Owner Ehrlich