Game Development Community

How To Upgrade To OpenAL 1.1

by Scott Doerrfeld · in Torque Game Engine · 02/12/2008 (7:34 am) · 0 replies

I want to extend the OpenAL capabilities in my Torque project to utilize audio capture --- something that is only offered in OpenAL 1.1. I would think all I have to do is include the headers from the new OpenAL and then replace the old .dll with the new. Is that right or is there WAAYYY more I have to do?