Game Development Community

Torque scripts debugger for linux v2.3

by Philippe C · in Torque Game Engine · 02/10/2008 (2:44 am) · 5 replies

The version 2.3 for Linux of the torque debugger for scripts is available :

eviwo.free.fr/torque/Debugger-documentation.html

the main improvements are :

- edit / save scripts during debugging

- can dump object and display the result in a dedicated window

- use of debugger in mode client, server or dedicated ( it is not possible to have 2 debuggers launched in the same time)


Tell me is you have issues , i will fixed it on Linux only ( I have no more windows , the disk crashed few months ago and ... I am very happy ....). But if you provide to me the code to fix the issues I will integrate it into the Linux version.

:-)

Philippe C


www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11602

#1
02/26/2008 (7:40 pm)
Sweet! Really good work Philippe.
Didnt saw this thread untill I checked the David's roundup, but I was noticed of your work for your original blog.

Im not using linux, but this is a very good work, if you need some help with passing the documentation to TDN I could make myself some time.
#2
02/27/2008 (12:14 pm)
@ Novack

I am very surprise and proud that the post is in the roundup because Linux development are very "confidential" in Torque world ....

Your help will be welcome . Do it !

thanks

Philippe
#3
03/02/2008 (10:27 am)
Its done. =)

Debugger For Torque

And its linked from this page: TorqueScript/IDE/Guide


Its kind of rough, but its a start. Oh, and I left the "Introduction" part to you ;)
#4
03/03/2008 (8:08 am)
@Novack

nice job, I check it and I will remove my web page

Next version i will update TDN directly

thanks

Philippe
#5
03/03/2008 (9:10 am)
Happy to know!

Be care with the pictures though, I didnt got time to re-upload the JPGs to TDN, and are showed directly from your page .