Black box studio team. Project Codenamed: SHIFT
by Mehdi Aghakazem Jourabbaf · in Jobs · 02/06/2008 (3:16 pm) · 1 replies
BACKSTORY:
Throughout the mid 2060 AD, the West and the East separated politically and began
"The Resonance war" over the very little natural gases scattered throughout the planet.
The battle lasted for 10 years till 2070 AD. The battle was over with the agreement of both sides due to extreme high casualties as the population dropped from 18 billion to the population alike in the 1940's with only 2 billion humans remaining.
Cities wrecked and destroyed as New York and the majority of the Western Europe received the most damage.
In the process of rebuilding the planet the new Coalition of ordered government ordered all the man power to be focused on building the only major city that would hold all the survivors and humans all in one gigantic city called "ZERO".
The plan was to cover the entire city with thick 100 meter high walls to separate the Dead lands/Wasteland with the city ZERO surroundings. The only two structures that wear isolated from the city but not far from the city were the Aero Science Lab (ASL) and the oil refinery pumping station/factory.
* The dead lands or the wastelands were areas with the most damaged that turned cities to deserts of ashes. This was all because of the bombing raids that were going on during the Resonance war. The bombings created high radioactivity areas with possible mutation creatures being created within its surface.
10 years later in the mid 2080's AD the economy was improving all thanks to Scientist Zuckler and his science team within the Aero Science lab (ASL) outside (20 miles) off the city walls. Technology breakthroughs such as Portals to galaxy travel, Weapon advancements, and an extremely fuel efficient gas called V-PEG (vital-petroleum efficient gas) allowed the humans to travel to new worlds and galaxies by 2085 AD.
Mother ships including special armed soldiers were sent to explore the uncharted world around the home planet. Outpost stations were scattered around the home planet for security (orbiting) and exploration.
As the story goes outpost 210 is on its verge of exploration of the galaxy as it runs into a huge Mother ship like entity that is not human alike or controlled by the humans and abandoned!
Outpost 210 reports the object to the HQ back in Earth. HQ orders a dropship with templar marines to further investigate the interior and inner structure of the abandon seem like mothership.
Further more the lost in transmission with the templar marines 10 minutes into the mission inside the abandon mothership warns the HQ that something is going on. HQ orders its highly trained soldier named CODE to get geared up to further investigate the abandon mothership/station. The high tech combatants along the leader CODE (The player) are a highly specialize bunch as they would only go to the worst situations of all. They were called the Fossil unit...
Without giving too much detail on the story and its outcome it could be said that something goes wrong within the abandoned mothership (DUH!) as the mothership is not safe and it will need to be destroyed. In CODE's return to Earth the dark force (X name) has already attacked the planet as the planet is ruined by war. With not much you can do your main objective is to evacuate the planet with all the important remains of the humankind.
*Further details will be explained to qualified individuals who are passionate and are willing to co operate with me to building the game we all ultimately like TOGETHER.
What you need to know about the game:
The game document which I am working on right now will take some time to finalize but go ahead and apply to the position you prefer. Experience is asset but it certainly is NOT requirement. Myself right now I am responsible for the preproduction phase of the game (Game document + research on the game mechanics) and a ultimately a website for marketing the game.
Throughout the mid 2060 AD, the West and the East separated politically and began
"The Resonance war" over the very little natural gases scattered throughout the planet.
The battle lasted for 10 years till 2070 AD. The battle was over with the agreement of both sides due to extreme high casualties as the population dropped from 18 billion to the population alike in the 1940's with only 2 billion humans remaining.
Cities wrecked and destroyed as New York and the majority of the Western Europe received the most damage.
In the process of rebuilding the planet the new Coalition of ordered government ordered all the man power to be focused on building the only major city that would hold all the survivors and humans all in one gigantic city called "ZERO".
The plan was to cover the entire city with thick 100 meter high walls to separate the Dead lands/Wasteland with the city ZERO surroundings. The only two structures that wear isolated from the city but not far from the city were the Aero Science Lab (ASL) and the oil refinery pumping station/factory.
* The dead lands or the wastelands were areas with the most damaged that turned cities to deserts of ashes. This was all because of the bombing raids that were going on during the Resonance war. The bombings created high radioactivity areas with possible mutation creatures being created within its surface.
10 years later in the mid 2080's AD the economy was improving all thanks to Scientist Zuckler and his science team within the Aero Science lab (ASL) outside (20 miles) off the city walls. Technology breakthroughs such as Portals to galaxy travel, Weapon advancements, and an extremely fuel efficient gas called V-PEG (vital-petroleum efficient gas) allowed the humans to travel to new worlds and galaxies by 2085 AD.
Mother ships including special armed soldiers were sent to explore the uncharted world around the home planet. Outpost stations were scattered around the home planet for security (orbiting) and exploration.
As the story goes outpost 210 is on its verge of exploration of the galaxy as it runs into a huge Mother ship like entity that is not human alike or controlled by the humans and abandoned!
Outpost 210 reports the object to the HQ back in Earth. HQ orders a dropship with templar marines to further investigate the interior and inner structure of the abandon seem like mothership.
Further more the lost in transmission with the templar marines 10 minutes into the mission inside the abandon mothership warns the HQ that something is going on. HQ orders its highly trained soldier named CODE to get geared up to further investigate the abandon mothership/station. The high tech combatants along the leader CODE (The player) are a highly specialize bunch as they would only go to the worst situations of all. They were called the Fossil unit...
Without giving too much detail on the story and its outcome it could be said that something goes wrong within the abandoned mothership (DUH!) as the mothership is not safe and it will need to be destroyed. In CODE's return to Earth the dark force (X name) has already attacked the planet as the planet is ruined by war. With not much you can do your main objective is to evacuate the planet with all the important remains of the humankind.
*Further details will be explained to qualified individuals who are passionate and are willing to co operate with me to building the game we all ultimately like TOGETHER.
What you need to know about the game:
The game document which I am working on right now will take some time to finalize but go ahead and apply to the position you prefer. Experience is asset but it certainly is NOT requirement. Myself right now I am responsible for the preproduction phase of the game (Game document + research on the game mechanics) and a ultimately a website for marketing the game.
About the author
Mehdi Aghakazem Jourabbaf
Possible game features:
>> Episodic content (Gamers hate waiting!!!! They are eager to just play and not wait for so long for a game to come out)
>> Cinematic Camera angle view (FPS when navigating the environment and shooting) (Third Person when you are doing a certain action in the game like taking cover, Sprinting, reloading, melee combat, button mashing mini games [crucial for staying alive in certain situations])
>> Engaging story: A story that evolves from a simple task for investigation a Mothership station to saving mankind from the verge of extinction
>> Dark and nasty environments (Game play mechanics such as seeking the light or the forces of (X NAME) will tear you apart in no time)
>> Other game play mechanics that will be explained later on to gamers interested. (ASAP to future members of the team) *Hint High level of interactivity...Think outside of the box ;)
>> Lots of scripted sequences
>> Extremely violence and nasty
Applicants may apply directly to myself at mehdij23@gmail.com
If you have any questions, suggestions, and/or concerns please contact me through the forum or directly.
Thanks all for reading as I am hoping to hear back from you all.
Concept artwork on SSS (Spine Splitter sword) coming from a mod I mange Threshold to the game SHIFT
Art director: Hadi Ghasemzadeh (MorbidTales)
Link 1: http://www.moddb.com/mods/7533/threshold-episode-one/images/56520/the-spine-splitter-sword-sss
Link 2: http://www.moddb.com/mods/7533/threshold-episode-one/images/56519/the-spine-splitter-sword-sss-function#imagebox