Game Development Community

TGB 1.1.3 for Mac

by Martin Andresen · in Torque Game Builder · 02/06/2008 (9:12 am) · 4 replies

Hi all,

My company has recently released a game for Windows using TGB 1.1.3 and we're now working on the Mac edition. However, when trying to install it on my Mac the installer crashes.

Is all of the source code (including any Mac code) in the Windows TGB 1.1.3 installer the same as the code in the Mac TGB 1.1.3 installer or are there differences between the two sources codes, e.g. like the Mac code being more recent in the Mac installer? Just wondering if I can work on the Mac code I already have with the Windows installer or I have to try and get the Mac code some way else.

Kind regards,
Martin

#1
02/06/2008 (9:22 am)
You should already have the code. Which version of OS X are you installing it on?
#2
02/06/2008 (9:29 am)
Okay, thanks!

I'm installing it on 10.5.1. Some of their older Mac game demos also crash when trying to install so I guess it's some kind of compatability problem?

- Martin
#3
02/06/2008 (1:21 pm)
The BitRock installer had problems with 10.5, and the older versions are probably still using that installer for their base. I'll try to see who is in charge of creating installs. What other software did you find with that problem?
#4
02/06/2008 (1:45 pm)
Thanks, that would be really great.

The only other of the installs I tried that had this problem was the Kachinko game.