Another schedule problem
by CodingChris · in Torque Game Engine Advanced · 02/03/2008 (9:54 am) · 1 replies
Hi,
sorry, but I always have problems with schedule... What I want to do:
Create an item. And set the transform of this item 5 seconds afer the creation time.
My code:
sorry, but I always have problems with schedule... What I want to do:
Create an item. And set the transform of this item 5 seconds afer the creation time.
My code:
%car = %client.getControlObject();
if (%car.getClassName() $= "WheeledVehicle")
{
%carPos = %car.getTransform();
%item = new Item() {
canSaveDynamicFields = "1";
position = "3.45383 -162.637 154.084";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "HealthKit";
collidable = "0";
static = "1";
rotate = "1";
rotate2 = "0";
};
%item.schedule(5000,'setTransform',%carpos);
logos.add(%item);
}What's wrong with my schedule function???About the author
Associate Fyodor -bank- Osokin
Dedicated Logic
single-quotes used for tagged strings, while normal strings are using doubles.
And, as TorqueScript is very flexible you can even use:
This should work.