Game Development Community

Please Help Me Normall mapping

by Tom Timothy · in Constructor · 02/01/2008 (11:19 pm) · 2 replies

Can some one walk me throw using normall mapping with my buildings in tgea? Im using crazy bump to make my maps so no problem there but I cant seem to apply more then one texture to a side in constuctor.

#1
02/03/2008 (4:24 pm)
There is no way to add a normal map to a brush face using Constructor (at least out of the box). The word is that it was designed with TGE in mind. I think 3D World Studio can do it though.
#2
02/03/2008 (7:23 pm)
You should be using the material system to integrate your textures and your normal maps within TGE-A. Constructor itself does not use materials, but the engine will take care of it once you describe the materials the way you want.