Suggestions for the 3dsmax exporter
by Entr0py · in Artist Corner · 09/16/2002 (12:15 pm) · 5 replies
Just thought I would start a thread for everybody to post what they would like to see in the 3dsmax exporter.(hopefully somebody is working on it).
1: More texture map support (glow, the ever popular bump, etc.) +engine support
1: More texture map support (glow, the ever popular bump, etc.) +engine support
#2
09/17/2002 (1:20 pm)
"+engine support" :)
#3
Sorting needs to work with higher polygon counts.
Sorting needs to handle concave shapes better.
09/17/2002 (1:34 pm)
The ability to export more transparent polygons. The current limit is way too low. Sorting needs to work with higher polygon counts.
Sorting needs to handle concave shapes better.
#4
MAX2diff and engine support.
Particles and lights for DTS models with engine support.
But hell, what am I talking about I can't even get the stuff that does work exported LOL.
09/17/2002 (1:55 pm)
How about:MAX2diff and engine support.
Particles and lights for DTS models with engine support.
But hell, what am I talking about I can't even get the stuff that does work exported LOL.
#5
09/19/2002 (2:55 pm)
physique... that must be well supported like the skin modifier and not be handled as a morphe animation... can they do that?
Associate Logan Foster
perPixel Studios
Logan