How do I combine two Missions?
by Pendragon · in Game Design and Creative Issues · 01/29/2008 (10:49 am) · 22 replies
I have two mission files that I want to combine together to make one mission/terrain. How do i do this?
Also, is there any way to combine multiple detail textures in one mission?
One more thing - how do i change the name and description of a mission, as it shows up in the starter.fps menu?
Thank you!
Also, is there any way to combine multiple detail textures in one mission?
One more thing - how do i change the name and description of a mission, as it shows up in the starter.fps menu?
Thank you!
#22
02/11/2008 (5:22 pm)
Try this: tdn.garagegames.com/wiki/WorldBuilding/MissionEditor/Creating_Triggers
Pendragon
exec("./teleport.cs");
in game.cs where everything else like that is, and then I put his script (which I saved as teleport.cs) in the server/scripts folder. Now, when I go into starter.fps, press F11, and go to the world editor creator, and make a trigger, it doesn't see the datablock for the teleport script. I have absolutley no ides what's wrong/what to do.
I seriously feel like an idiot, but I don't know where else to look. I've gone through the TDN, and the only article I found on making a trigger wasn't very helpful.. I've also looked online, and only found one article on it, which was just about how to script triggers.
Thanks again