Collision for objects, without stopping the player's movement
by Clement · in Technical Issues · 01/29/2008 (3:17 am) · 3 replies
I'm trying to create a game where the player has to collect stuff, but it is supposed to be a racing type game, so when I collide with objects to "pick" them up, the player stops moving. This is very bad for the game, is there anyway to prevent the player from the effects of collision, or is there another way to collect the objects besides using the onCollision method?
Thanks for reading
Thanks for reading
#2
01/29/2008 (6:31 am)
Use an ITEM type object? I have collision events like you need Clement, useing the ONcollision script callback, and as Eikon mention; no need for collision mesh in the shape.
#3
01/29/2008 (8:56 am)
Hmm. I think I will try without collision mesh in the shape. Will post again if it succeeds, thanks both of you =)
Torque Owner Andrew Edmonds
EiKON Games