Game Development Community

Displaying large numbers in scientific notation

by Aaron K Murray · in Torque Game Builder · 01/28/2008 (6:00 pm) · 2 replies

Hello - I am displaying a score in my game, and the score often goes over 1 million points. The problem is that in TGB, once a number goes over 1 million, the value switches to scientific notation, and doesn't display properly anymore.

It'll looks something like:

1.00028e+006

I don't want to have to write a parser for my numbers. Is there a way to get the number to display "normally" in TorqueScript?

#2
01/29/2008 (8:15 am)
Awesome - thanks Orion. I will mess with these tonight.