Playing an OSX build on Linux (1.6)
by Kevin Epps · in Torque Game Builder · 01/26/2008 (4:21 pm) · 5 replies
Isn't there a way to do that? Since they both run on the same type of Shell?
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#2
Do you have any suggestions on how I could devleop for Linux without actually compiling on Linux? I haven't seen anyone that's been able to compile 1.6 on Linux, yet. But I want to continue to work in 1.6.
01/26/2008 (7:24 pm)
Oh yeah. Forgot about Darwin. Ok. Do you have any suggestions on how I could devleop for Linux without actually compiling on Linux? I haven't seen anyone that's been able to compile 1.6 on Linux, yet. But I want to continue to work in 1.6.
#3
01/28/2008 (9:48 am)
You could research targeting OS's in GCC.
#4
You'll need to get TGB 1.6 to compile on linux as the first step. You're not going to be able to run binaries for one platform on another platform, unless you consider winelib or similar [which basically suck].
Something as small as targetting OSs in GCC won't actually fix the fact that the codebase is essentially incompatible with linux right now [or, in other words, the platformX86UNIX code is simply nonfunctional with the rest of TGB]
Gary (-;
01/28/2008 (12:50 pm)
Quote:Do you have any suggestions on how I could devleop for Linux without actually compiling on Linux? I haven't seen anyone that's been able to compile 1.6 on Linux, yet. But I want to continue to work in 1.6.
You'll need to get TGB 1.6 to compile on linux as the first step. You're not going to be able to run binaries for one platform on another platform, unless you consider winelib or similar [which basically suck].
Something as small as targetting OSs in GCC won't actually fix the fact that the codebase is essentially incompatible with linux right now [or, in other words, the platformX86UNIX code is simply nonfunctional with the rest of TGB]
Gary (-;
#5
01/29/2008 (7:01 am)
That's true, Gary. Plus, I couldn't imagine supporting Linux without testing on linux, even if I was sure my code was super sound. And I'm not sure about that, usually!
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