Game Development Community

Respawn Points

by TalRasha · in General Discussion · 09/15/2002 (8:51 am) · 8 replies

Hi
How can i make more respawn points ?

#1
09/16/2002 (2:06 am)
You can add them in the Creator in the Engine.
Spawn-points are stored in Shapes -> Misc -> Spawnsphere marker.
Or you copy the entries in the mis-file.
After adding them, you got to put them into the SIM-Group "PlayerDropPoints".

hope that helps

Matthew
#2
09/16/2002 (4:19 am)
and how can i pull it in the "Playerdropoints" folder?
#3
09/16/2002 (4:43 am)
it's not a folder. its just a group in your *.mis file. something like this:

simgoup(playerdroppoints)
{
//here's going your droppoint
}

maybe it's not correct with the name or so. don't remember. but i look's something like this.

So, edit the *.mis file. just move the spawnsheremarker entry into the simgroup called
"Playerdroppoints".
Thats all i think. Maybe you can also move them in the editor (inspector). but i'm not sure about this.
#4
09/16/2002 (4:56 am)
you can select groups in the editor doing alt+click on them, instead of just click. anything you add after selecting a group will be put into that group.
#5
09/16/2002 (10:27 pm)
TalRasha/All,

There is a resource on adding items to SimGroups in the editor. It was ammened with instructions on how to move items between sim groups:
2508
#6
09/16/2002 (11:47 pm)
You can also find information like this by hitting "f1" to bring up the Torque Help file.
#7
01/09/2004 (2:53 am)
I have a Problem with the Spawnpoints in the Garagegames-Game Realmwars:

I put a Spawnpoint, which already was in the mission, very high: I'll spawn at ground. Then I put it very deep under Terrain and i'll spawn at the ground. I want the Spawnpoint, spawn the player in my flying/underground interior! If i put it in, it w'ont spawn the player at its position, no, he starts at ground. I've never seen the source of any Torque, so i have no idea, how to avoid this curious behavior of SpawnPoints. Remember that my Version is the actual Realmwars-Version and please help me. I easily want a player spawning in my flying/underground interior.
#8
01/09/2004 (12:52 pm)
I believe that RW has a trick to make the player spawn on the ground regardless of the spawnpoint's location. You might need to read through the script files or ask a RW guru as to how to disable this.