Game Development Community

Need more mask bits...How?

by Peter [Cobra] J Vd Sluis · in Torque Game Engine · 01/23/2008 (3:35 pm) · 7 replies

I am running out of mask bits. I want more then the 32, I am trying to get more of them but all without luck.
Is there someone how could explain how to do this?

#1
01/23/2008 (4:36 pm)
It's actually a bit non-trivial to add more mask bits.
i believe there's a resource which changes it to a bitVector,
but you'll lose some server-side performance as a result.

it's better to reduce the number of masks you need, where possible,
and/or reclaim unused, lower masks or masks which your particular app just doesn't need.

but if you're anticipating like, more than 40 or so,
you might want to rethink how and why your using the netmasks.
#2
01/23/2008 (5:33 pm)
@Orion
I know, but after looking closely and steel some from others I still need some more. And I love to know more about this bitVector stuff so if you now where to find this resource Ill be very happy!
#4
01/23/2008 (5:50 pm)
Actually that doesn't really talk about it.
you might drop Davide a line, asking if he's got any pointers.

the bitVector resource is easily discoverable w/ search -
elenzil.com/gg/images/search.png
#5
01/23/2008 (6:17 pm)
Nice graphic Orion! Mind if i use that? could be so VERY useful!!!
#6
01/23/2008 (6:22 pm)
@Orion
I know, but after looking closely and steel some from others I still need some more. And I love to know more about this bitVector stuff so if you now where to find this resource Ill be very happy!
#7
01/23/2008 (6:44 pm)
Caylo - please, use away ! ;)

actually i stole the idea from someone else here at GG,
but i lost the link to their image, so made a new one.
credit to you, original poster, whoever you are !