Game Development Community

U,V scale

by Howard Dortch · in Constructor · 01/22/2008 (6:21 am) · 1 replies

If I have a brush 512 x 512 and a texture 512 x 512 and set u,v scale to 1 should the texture be mapped directly to the brush surface 1:1 ?

#1
01/22/2008 (8:09 am)
I'm not exactly sure how you would get an exact 512x512 pixel brush without using a texture guide, but in that circumstance, it should be 1:1.