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Torque for teens page 63

by Eric S Jordan · in Torque Game Engine · 01/20/2008 (6:47 pm) · 3 replies

I purchased the Torque for teens book and on page 63 it has you run yournamedemo.exe and start the fps game. This works fine for me. Then the author says press F11 to start the world editor. This is where I crash. Here is what is says,

You do not have the correct version of the FPS starter kit or the related art needed to play on this server, please contact the the server operator for more information. (missing particle texture: starter.fps/data/shapes/particles/smoke)

I have no idea how to fix this.

I searched to see if someone else had this problem and I found no other topics. Thank you in advance.

#1
01/21/2008 (11:45 am)
That message usually occurs when art assets aren't where they belong. Start the engine fresh, do only that, and then close it down. Load the console.log in the directory into notepad and see if there are any errors. You can post any nasty looking sections here for us to help, too.
#2
01/24/2008 (11:41 am)
After spending more than 2 hours, and getting annoyed at the author for not double checking everything, I was able to figure out two things, and will hopefully allow people to advance past page 63 of the book.

First the CD that came with the book contains the Demo not the Full TGE, so it does not include the FPS Starter. Fortunately (and if you are reading this) you probably have access to the Starter. However for those who purchased the book and don't have a full copy, you are out of luck, but I guess could use the Demo "game" should work.

So the problem with the error (missing particle texture:starter.fps/data/shapes/particles/smoke) is a result of running the starter.fps before copying it. Reason this is a problem is that when you do a "clean install" of the starter.fps it contains uncompiled CS files. Once you run the starter.fps even one time, it compiles all of these items and creates CS.DSO files. Even after deleting every single one inside the FPS folder, I was not able to remove the one that is causing the problem. I'm assuming it is some how compiled in another associated folder outside of the starter.fps, and while doing a full purge I managed to create more problems with things like the player, editor, and lighting - so I wouldn't recommend this approach.

So the long and short is that you have to do a clean install of the entire game engine. Before launching anything make a copy of each of any starter games you wish to modify, and then launch them. If not some of relative paths for items (such as the smoke texture) become absolute. And I'm assuming that was what caused the bug. This also means that if you decide to change the name of the root folder, you will have this problem again. I'm sure there is some way to change this, but being more of an artist/designer than programmer and being new to the software I am not aware of any means of doing it.

Hopefully there aren't other errors in the book, but I'll try to come back to this thread if I do have any.
#3
01/24/2008 (1:55 pm)
Awsome Drew!

Thank you for the time and effort. I have not been able to do anything at all since I was stumped by page 63. I am so upset at the author for such a massive mistake like this one.