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RTS Games?

by Kyle Martin · in General Discussion · 09/13/2002 (2:44 pm) · 3 replies

Hello, I have been in the works of creating two games. One of them happens to be a RTS game, which takes place in the not too distant future. I wish to make it similar to how Blizzard made War Craft 3. However, if i am forced to make it 2D, that will be fine. I am wondering if this type of game would be possible to make using the Torque Engine? If not, can you direct me to another engine? Not freecraft, i don't want that cheap stuff, I want a good program. Thanks a lot!

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#1
09/13/2002 (2:56 pm)
Well, Torque is designed for FPS style gameplay. However you have full source code, so it wouldn't be terribly difficult to make changes to create an RTS.
#2
09/14/2002 (1:10 am)
As I remember some other people are using Troque for a RTS. Please say if I'm wrong. You may wait to make it like a Third person RPG and move your way to more of a RTS... come to think of it it shouldn't be that hard.
#3
09/14/2002 (5:19 am)
It wouldnt be too hard. Just make the player spawn as a camera by default, then allow their clicks to set waypoints, select, give orders, etc.