How to modify object Orientation in 3d Max?
by Yujiao Guo · in Artist Corner · 01/19/2008 (1:21 pm) · 1 replies
Hi:
I have a spear that stands on the ground. Then I modified its orientation so it lies on the ground. After I exported it (added collision mesh) , everything works except the object still stands on the ground (in show-tool-pro and my game) as it is before modification.
Any idea what's going on? Please help. It seems to be easy to do. But I have gone through hours and havn't figured it out.
Thanks!
I have a spear that stands on the ground. Then I modified its orientation so it lies on the ground. After I exported it (added collision mesh) , everything works except the object still stands on the ground (in show-tool-pro and my game) as it is before modification.
Any idea what's going on? Please help. It seems to be easy to do. But I have gone through hours and havn't figured it out.
Thanks!
Torque Owner Timothy Castagna
TK Games LLC
i had the same problem with one of my models. The pivot point is not the same as its orientation.