Constructor to Torque
by Foestar · in Artist Corner · 01/15/2008 (9:44 am) · 2 replies
Howdy. I own 3DS Max but I wanted to give constructor a try. So, I built a series of connected fences to make a box sorta like you see at a farm to hold animals or whatever. After exporting the fence to a dif, I found that the player could walk through certain places. I read somewhere in these forums that if I re-saved it and re-exported it could fix it. So I went and did this, and it worked. But for some reason now the textures are going crazy. They stretch when they should fit as I had them. I thought perhaps I didnt save after texture work in constructor but when I checked it by reloading my model in the program, it was fine.
Here is what the model looks like in constructor up close with textures.
http://www.geocities.com/myhostedstuff/ShouldBe.JPG
Here is it in torque.
http://www.geocities.com/myhostedstuff/WhatItIs.JPG
Any ideas?
Here is what the model looks like in constructor up close with textures.
http://www.geocities.com/myhostedstuff/ShouldBe.JPG
Here is it in torque.
http://www.geocities.com/myhostedstuff/WhatItIs.JPG
Any ideas?
About the author
Foestar Entertainment Biohazard Entertainment
Associate David Montgomery-Blake
David MontgomeryBlake