Health pickup
by Eugene Schaeffer · in Torque Game Engine Advanced · 01/14/2008 (2:40 pm) · 3 replies
I can't not find the health pickup object in TGEA. Is there one? or will I need to create my own.
About the author
#2
01/17/2008 (8:34 am)
Check out the starter.fps ported to TGEA
#3
So here is just a short overview of what I did.
I copied the item folder form inside the starter.fps/data/shapes folder.
I also copied the health.cs file form the starter.fps/sever/scripts folder.
Then I place them in the TGEA folder.
Next in the TGEA/demo/server/scripts/game.cs file I added this line of code after items.cs
exec("health.cs");
Now I can you use the health pack. However I still have a problem of the red box around the image. If I fix this I will let you know or if any one has any ideas fell free.
01/21/2008 (11:23 am)
Thank you for the help.So here is just a short overview of what I did.
I copied the item folder form inside the starter.fps/data/shapes folder.
I also copied the health.cs file form the starter.fps/sever/scripts folder.
Then I place them in the TGEA folder.
Next in the TGEA/demo/server/scripts/game.cs file I added this line of code after items.cs
exec("health.cs");
Now I can you use the health pack. However I still have a problem of the red box around the image. If I fix this I will let you know or if any one has any ideas fell free.
Torque Owner Ivan Mandzhukov
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