Gui Bitmap get blur
by Nabarro · in Torque Game Engine · 01/08/2008 (6:42 am) · 3 replies
Hello, everybody,
I came across one problem about the bitmap in my display GUI. The Gui file is defined as below:
new GuiFadeinBitmapCtrl(StartupGui) {
profile = "GuiInputCtrlProfile";
horizSizing = "relative";
vertSizing = "relative";
position = "0 0";
extent = "800 600";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "";
wrap = "0";
fadeinTime = "600";
waitTime = "3300";
fadeoutTime = "400";
};
And then called:
StartupGui.setBitmap("mygame/client/ui/startupgui.jpg");
The size of startupgui.jpg is 800x600.
But the displayed bitmap is terrible: it seems that the pic has been scaled smaller(clear part), and the
edge of the displayed is very blur.
Do you have such problem?
Thanks for help.
I came across one problem about the bitmap in my display GUI. The Gui file is defined as below:
new GuiFadeinBitmapCtrl(StartupGui) {
profile = "GuiInputCtrlProfile";
horizSizing = "relative";
vertSizing = "relative";
position = "0 0";
extent = "800 600";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "";
wrap = "0";
fadeinTime = "600";
waitTime = "3300";
fadeoutTime = "400";
};
And then called:
StartupGui.setBitmap("mygame/client/ui/startupgui.jpg");
The size of startupgui.jpg is 800x600.
But the displayed bitmap is terrible: it seems that the pic has been scaled smaller(clear part), and the
edge of the displayed is very blur.
Do you have such problem?
Thanks for help.
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft
and especially what are your graphic drivers texture quality settings?