Multi-Platform TGB Website Embedding
by Steven Meek · in Torque Game Builder · 01/06/2008 (7:20 pm) · 5 replies
I'm trying to piece together what bits of information I can find throughout the website.
Does tgb, or at there any plans to, embed TGB into a website?
I guess I'm confused as I see/hear about this new IAC business to have Torque Games integrate into a browser? Or is that not what they are trying to do?
If this isn't what's happening is there any solid (works with 1.6 or just needs minor upgrades to do so) implementation of TGB working through a web page or displaying web pages in TGB? Specifically a solution that works across ALL TGB supported platforms?
Right now all I can find is;
-http://www.mmoworkshop.com/trac/mom/wiki/TGBBrowser
(for embedding web pages into GUI)
-Or http://tdn.garagegames.com/wiki/TGE/Code/How_to_make_torque_a_plugin
for embedding TGE into web pages, but I'm guessing this is very out of date?
I'm really looking to embed torque games into a web page same as you would a flash game with content of course stored locally for loading purposes. I'd like to know if I need to develop or if I can expect this feature soon?
Does tgb, or at there any plans to, embed TGB into a website?
I guess I'm confused as I see/hear about this new IAC business to have Torque Games integrate into a browser? Or is that not what they are trying to do?
If this isn't what's happening is there any solid (works with 1.6 or just needs minor upgrades to do so) implementation of TGB working through a web page or displaying web pages in TGB? Specifically a solution that works across ALL TGB supported platforms?
Right now all I can find is;
-http://www.mmoworkshop.com/trac/mom/wiki/TGBBrowser
(for embedding web pages into GUI)
-Or http://tdn.garagegames.com/wiki/TGE/Code/How_to_make_torque_a_plugin
for embedding TGE into web pages, but I'm guessing this is very out of date?
I'm really looking to embed torque games into a web page same as you would a flash game with content of course stored locally for loading purposes. I'd like to know if I need to develop or if I can expect this feature soon?
About the author
#2
Would a universal/updated plugin for multiple browsers be something people might be interested in buying?
01/09/2008 (5:36 am)
Ahh, well if you remember the names could you send them my way?Would a universal/updated plugin for multiple browsers be something people might be interested in buying?
#4
http://www.webkit.org
I haven't had a chance to see how well it works with Qt GL and D3D layers.
01/09/2008 (8:22 am)
This is also worth a look:http://www.webkit.org
I haven't had a chance to see how well it works with Qt GL and D3D layers.
Associate David Montgomery-Blake
David MontgomeryBlake
IA's not a "make Torque run in a browser" tech, really. It is a framework for allowing web-based version of your games to run in the Instant Action platform. I do not know if there are any plans to use it outside of Instant Action, though.
If you have TGB pro, you can implement the browser in TGB resource from MMOWorkshop, which you already know about. But that's a reversal of what you want.