Game Development Community

Update*** Last Man Standing Behavior Contest! Sign Ups Closed

by Glenn Thomas · in Torque Game Builder · 01/04/2008 (6:16 pm) · 5 replies

Sign Ups Closed

Many will enter but only one will exit...

***Update***
Thanks to the great support from Garage Games we now have a prize for the winner and anyone that survives to the final round! The winner will receive $100 off anything in the GG.com store but it get even better, any contestant that makes it to the final round will receive GG T-shirt! For all the people just competing for bragging rights get to have their cake and eat it too! The contest will begin on Wednesday at midnight, so sign-up and have fun!

The contest is a Last Man Standing Behavior Competition that will encompass 4 rounds for a period of two to three weeks. The first three rounds will be 3 days each and the final round will consist of 5 days with 24-48 hours for judging in between each round based upon the amount of competitors that enter. The competition is designed to encourage the creation of Behaviors in TGB but programming in its nature is boolean, so because of that fact the competition will encourage the competitors to use creativity and tie other features of TGB into their submitted projects. There will be several tasks with a certain point value attached to them that will be added to the judges score if you complete one of the extra tasks. The behaviors and the extra tasks will be cohesive and tie in together and the ability to use them for a serious project will be apparent. Creativity is encouraged in this competition and the judges will be able to and one point to one competitor each round for who they believe is the most creative. Judges will rate each competitor from one to ten there behavior and creativity. If the behavior is only partially working 5 points will be deducted from the judges score and if it doesn't work the judges will score you a zero. After reviewing all the competitors they will give an additional point to the most creative behavior package. Once the judges scores are in the additional task scores will be added and eliminations will begin. If by chance a tie still happens we will break a tie by how much their project helps the community. This can be the comments in their code to the extra art asset they contributed in an extra task. Eliminations will cut 50% of the competitors each round. If 50% ever creates a fraction then that fraction is eliminated. A minimum of two competitors will enter the final round if the final round will end in less than 2 people then the percentage to pass will be increased beforehand. Competitors will know the number of competitors to enter each round before the competition begins. Competitors will only know the behavior and extra tasks for the round that they are in. The project for the next round will be posted within six hours of the next round beginning. Difficulty levels will be ramped up per round. The final round will either be innovative or inspire innovation. All projects must be submitted as a .plan resource by 11:59:99 pm PST on the date due. No late entries will be excepted. Contestants must post a complete TGB project file in their .plan or as a resource. Projects must be ready to go so that judges can hit the play button and test your entry. The winners entry will be posted in the TDN for the community to utilize.

Please see my .plan for a more in depth description of he contest. The forums didn't contain enough room for me to post it here.

Sign ups are open for both judging and competing. Please reply in my .plan, in the TGB General or the TGB Private Forums to sign up for your desired section or ask any questions you may have.

For


Judges:
1. Glenn Thomas
2. Donald Harris
3. Ali Tahiri
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Contestants:
1. Phillip OShea
2. Braedon Hinchcliffe
3. Michael Hartlef
4. Saiko
5. Glenn Prince
6. Joe Rossi
7. Shawn Simas
8. J. Alan Atherton
9. Sam M
10. Aun Arinyasak
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#1
01/04/2008 (7:17 pm)
I will sign up as a contestant.
#2
01/06/2008 (2:01 pm)
I will sign up for this as well as I want to get back into TGB scripting after some time off.

I should have a bit more time now I have finished my classes and work has slowed up a bit.

After reading through the boards about documentation for the new version I might resurrect the tutorial series I was trying to do for TGB a year or two ago (Old Blog Post), which might tie in closely with behaviors but I'll have to review the changes and old code I have.
#3
01/06/2008 (8:57 pm)
That would be great Glenn.
#4
01/06/2008 (11:08 pm)
Yeah these would be excellent, better than anything I've seen around here. I don't know how to watch .rtf format though.
#5
01/07/2008 (6:56 am)
Wordpad, Word, Word Perfect, Star Office, AppleWorks, etc should all be able to read RTF's. Google docs can import them as well, I believe.