Rotate nodes of player
by Santosh Pillai · in Torque Game Engine · 01/03/2008 (5:33 am) · 0 replies
Hi all, in my animation system i want to rotate all nodes of the player. I found where to do this.
void TSShapeInstance::animateNodes(S32 ss)
but if i rotate the player here its giving me wired result. Is if i rotate the player nodes does it will change the animation path.
void TSShapeInstance::animateNodes(S32 ss)
but if i rotate the player here its giving me wired result. Is if i rotate the player nodes does it will change the animation path.