Capture the flag TGB
by Donald "Yadot" Harris · in Torque Game Builder · 01/01/2008 (3:12 pm) · 2 replies
I notice this thread for TGE but how would I get something like this to work for TGB
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2799
Any ideas?
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2799
Any ideas?
#2
So let me know if you think there are some other things I should keep in mind.
01/01/2008 (5:22 pm)
For the sake of time yes. I would like more detail. I am sure I can find docs to show how to set triggers in TGB but yes more detail. Also at first just for the demo anyway the opposing team will be all AI bots just trying to kill the player. I hope to have someone else put in the networking peace later on this month and then wrap it up and upload to GGSo let me know if you think there are some other things I should keep in mind.
Associate Phillip O'Shea
Violent Tulip
1. Player enters flag trigger (trigger is mounted to the flag sprite)
2. Check if player is on opposing team
3. Mount flag to the player
Do you want specifics?