Game Development Community

Major Video Problems Running Torque

by Jesse P · in General Discussion · 12/29/2007 (7:48 pm) · 4 replies

HELP! Assistance/Suggestions needed re my graphics card:
Ok, been working with torque for 4 months now with no problem on my Radeon x1050 video card and then today I went and upgraded my motherboard and harddrive. I reloaded XP and the Radeon drivers, did all the updates, but when I run torque it has major problems. In D3D mode it has crazy lighting problems on all the levels, and in OpenGL mode it looks INSANE with all kinds of lines and shapes flickering all over the place. HELP! Any suggestions?

I already tried uninstalling the Radeon drivers and reinstalling various versions,
I tried loading the latest DirectX
I tried messing with the AGP settings on my new MB to make sure they are all correct....

Tried several other games including Half-Life 2, etc. and they all work fine but torque is a no go
Any help would be much appreciated, I hate to have to buy a new graphics card but if it comes down to it...

#1
12/30/2007 (12:30 am)
Hi Jesse :-).

We also have this kind of problems, especially when we talk ATI and Vista and it is for both TGE and TGEA. On my computer (XP, GeForce 7600 GT and 2 Gb. RAM), TGEA is very dark and have low FPS? So something is wrong someplace?
Worst-case. What can we tell our future customers when they come back with these kinds of problems?
We don't have this problems with other games, (OpenGL and D3D), so I think Torque have a "little" problem here :-O.

Jan.
#2
12/30/2007 (3:49 am)
Dunno if it will help but you could give this a try.
Place it in your script, for example in starter.fps/main.cs

$pref::OpenGL::disableEXTCompiledVertexArray = "1";
$pref::TS::UseTriangles = "1";
#3
12/30/2007 (9:02 am)
Did you upgrade directX? Run DXDIAG and run all the tests. Does it say acceleration enabled?

I would suggest hardware upgrade. That's antique hardware (no offense intended).
#4
12/30/2007 (6:51 pm)
Ok I changed my motherboard to one with PCI-e and bought a GeForce 8500 and now it looks good in OpenGL, but it majorly lagggs in parts where it never use to lag. What gives? Also lighting looks funky when I set it to D3D