Game Development Community

Archive Games - Distribution Platform & Auto-updater

by Sim9 · in Jobs · 12/24/2007 (12:27 am) · 2 replies

I had originally made a snapshot of this, but it looks like it didn't meet editorial standards... so I was hoping no one would mind if I posted it in the forums. I figured it should be allowed in here, but please correct me if I've made a mistake :)

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editingarchive.com/images/ag-forgg.jpg
Greetings! I would like to introduce our latest project, Archive Games!

We started Archive Games as a method to consolidate our various downloadable projects into a single, unified interface. With Archive Games, users can download our games easily via a single interface.

We would also like to invite other developers to consider using Archive Games as a mechanism to distribute their projects as well. Here is why:

Archive Games is easy for users: It is small, and easy to download & install. Users do not have to make an account or sign-up to use Archive Games.

Iterative Development? Use Archive Games to keep all your users on the same version: If you are frequently tuning your game or adding new content, that may generate many patches users have to individually install. With Archive Games, you update the game configuration via our web interface and users can patch to that version with a single button click (then afterwards launch directly into your game via a convenient launch button).

A new audience: Distribute via your own website and only your own visitors download your game. Adding Archive Games in addition to your own website gives you the audience of all Archive Games users plus your current audience. Archive Games has the backing of The Archive, a site with nearly 4,000 registered users. Stats show you the number of installs and updates of your game, per-platform.

Cross-Platform: While the Windows version has been released, we already have a complete Linux version - it just needs some games to distribute on it before we release it. Since we used all cross-platform libraries, a Mac version is possible if there is demand for one. When distributing your game, you can specify download configurations and release notes for each platform individually.

Distribute Now!: Our distribution platform allows free games to be distributed now. If you have a free title or demo that you are interested in getting on Archive Games, please contact us! You can reach me at the address in the image, and I will be monitoring this thread. You can also use our contact us page on the site. We will be working towards an e-commerce solution for paid games, so if you are interested, please contact us with your requirements now so we may develop towards them.

Thank you for your attention. It is my hope Archive Games proves to be useful to my fellow independent developers! :)

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Since my original submission a few weeks ago, we've also kicked off a new internal wiki for documentation, which should make learning the AG system even easier for developers! We've also added a private developer-only support forum for discussion with other vendors. Thank you for your time, and happy holidays!

#1
01/04/2008 (1:43 pm)
Hey this is what i am looking for so if i put my game on this clients can update wen i make a patch? Does this cost anything for me, and how do i sign up.
#2
01/05/2008 (4:06 pm)
David, exactly. Your clients will be able to download and install your game using Archive Games, and then patch it using a single button click. Presently we only have support for freely downloadable titles, which would cost you nothing to include in Archive Games. (For future commercial titles, it would likely be a sales percentage.) To sign up, go ahead and e-mail me at the address in the image with information on your project! :)