Game Development Community

BBZ:: objects won't scale.

by Harvey Greensall · in Torque Game Engine Advanced · 12/17/2007 (2:08 am) · 1 replies

A bit of an obsure one, but we can't animate the scale of anything that's BBZ:: we wanted a billboarded score to animate out of an object when destroyed. But the only thing we could animate was its position, so movement was fine. But is currently not working for any type of scale animation, or visibilty animation as mentioned in the previous post.

#1
12/17/2007 (11:18 pm)
If you want to animate a billboard, you need to link the billboard to a dummy node (in max... joint in ms3d, and im not sure what in maya), and animate that. Im not sure the exact reason, but a billboard will inherit animation passed from its parent, but can't be animated directly.