Non Kork Animations
by Dennis in 3D · in Technical Issues · 12/16/2007 (5:46 pm) · 2 replies
Hello I need to have a seperate mesh for my AI and Seperate mesh for my Playable character. I have not seen any way to implement a AI character without using the main player mesh.
Is there anyway?
Is there anyway?
About the author
Torque 3D Owner Morrie
try Kork Killer or AI guard. Try the TDN it explains it pretty good. The Kork is just an example you can change it.