Game Development Community

Destructive glass...

by Wasik Slawomir · in Torque Game Engine · 09/06/2002 (7:23 am) · 2 replies

How to create destructive glass in TGE?

#1
09/07/2002 (12:32 am)
You need to make two shapes. One for the glass plane and one which includes shards of glass. You'd make a damageable staticshape which uses the shape of the pane and you'd give its explosion the shards of glass as the debris. I rhink you can tell the staticshape to not render on destroyed, otherwise simply make a damage sequence where the visibility is set to 0 on the last frame.

Tweak the settings of the explosion and debris to give it the right feel.
#2
09/07/2002 (1:39 pm)
Very thanks!!! :)