Realtime bone manipulations-Example request
by Ivo Dimov · in Torque Game Engine · 12/11/2007 (4:27 am) · 2 replies
Hi all!
I'm still a noobie, but I'm using the book for learning the scripting part ( I've some modelling, texturing and game design skills). So, my exact question is:
Does anyone know a simple example in which there are some scripts for direct realtime skeleton manipulation to recommend? I'll be very thankful if someone could explain shortly how such a thing can be done. To be more precise- Remember the look round of Lara Croft in TR2, or another 3rd person game, in which the character rotates his body and head in player-controlled direction, while the legs are following predefined animation- runningg, jumping etc. I'm using the last version- Emaga6 I think as a base...
PLEASE HELP!!! =(
I'm still a noobie, but I'm using the book for learning the scripting part ( I've some modelling, texturing and game design skills). So, my exact question is:
Does anyone know a simple example in which there are some scripts for direct realtime skeleton manipulation to recommend? I'll be very thankful if someone could explain shortly how such a thing can be done. To be more precise- Remember the look round of Lara Croft in TR2, or another 3rd person game, in which the character rotates his body and head in player-controlled direction, while the legs are following predefined animation- runningg, jumping etc. I'm using the last version- Emaga6 I think as a base...
PLEASE HELP!!! =(
#2
12/28/2007 (2:50 pm)
Thanks for the help. I'll follow. Thanks for the advice. Have a nice day, buddy...
Torque Owner Ivan Mandzhukov
Liman3D