Projectile Collision with Items
by University of Zurich (#0001) · in Torque Game Engine · 12/06/2007 (4:53 am) · 1 replies
Hi, I'm using this Ressource for our Game:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3798
All I need is projectile collision for Items, because we're using the Projectile to identify the objects, the player looks at. Some of them have to be Items.
I integrated this modification into the engine (we're using 1.52) and compiled it without any errors:
torque\engine\game\projectile.cc
Change csmDynamicCollisionMask to include ItemObjectType as shown in the following block of code.
But the onCollision function of the projectile still has no Items in the %obj var. All other Objects work fine.
Hope that someone can help, would be really important to get this fixed.
Thanks!
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3798
All I need is projectile collision for Items, because we're using the Projectile to identify the objects, the player looks at. Some of them have to be Items.
I integrated this modification into the engine (we're using 1.52) and compiled it without any errors:
torque\engine\game\projectile.cc
Change csmDynamicCollisionMask to include ItemObjectType as shown in the following block of code.
const U32 Projectile::csmDynamicCollisionMask = PlayerObjectType | VehicleObjectType | ItemObjectType | // RFB -> adding items to this damage mask DamagableItemObjectType;
But the onCollision function of the projectile still has no Items in the %obj var. All other Objects work fine.
Hope that someone can help, would be really important to get this fixed.
Thanks!
Torque Owner University of Zurich (#0001)
Resource ist correct....