Player collision as cylinder?
by Robert Rose · in Torque Game Engine · 12/05/2007 (8:51 pm) · 0 replies
Is this possible? For my game I would rather have the player collision object be treated as a cylinder (or capsule) rather than a box.
by Robert Rose · in Torque Game Engine · 12/05/2007 (8:51 pm) · 0 replies