Game Development Community

DSQ Support

by Sean T. Boyette · in Torque X 2D · 12/03/2007 (6:36 pm) · 3 replies

Does tx 3d have dsq support?

#1
08/12/2008 (4:57 pm)
What about skinning?
#2
10/27/2008 (12:34 am)
*bump*
#3
10/27/2008 (6:33 am)
Hey Jan,

The current DLL of TX has a bug in it that prevents skinning - however, it has been fixed
and DSQ is also supported via the following example:

//Idle Animation
            TSAnimation animationIdle = new TSAnimation();
            animationIdle.ThreadName = "ActionThread";
            animationIdle.SequenceName = "Idle";
            animationIdle.SequenceFilename = @"data\shapes\Robot_Animations\Robot_Idle.dsq";
            animationIdle.Name = "Idle";
            componentAnimation.AddAnimation(animationIdle);

Sean