Game Development Community

Problem exporting material

by Dani Segarra · in Artist Corner · 12/03/2007 (1:54 am) · 3 replies

Hello:
I'm trying to export a 3dmax shape and I export the mesh and the collision perfectly, but I can't export the texture. When put the shape in Torque the texture is a "No Material" text.
The materials can be exported with the mesh with 3dmax or I should use another program after export the mesh? In that case what is the program that I should use? Quark or another one?
Thank you!

#1
12/03/2007 (4:16 pm)
If you're using TGE, all materials need to be bitmap images (jpg, png)

also, the jpgs and pngs needs to be copied into the same directory as the dts under your Torque directory
#2
12/04/2007 (2:56 am)
Thank you.
I doesn't copy the .png in the directory.
I'll try it tonight.
#3
12/04/2007 (1:41 pm)
It works ^^