Game Development Community

Team-Based Shooter

by Columbia College Chicago (#0006) · in Torque Game Engine · 12/02/2007 (5:58 pm) · 1 replies

Hey everyone, I'm new to the forums, and still figuring out my way around here, so I was wondering if someone could point me in the right direction of a guide, forum thread, etc. that will help me create a team-based game using the FPS demo given with TGE. I basically need to create two teams, and have a way for both spawn points to be assigned to each team, as well as a function that can keep track of a score. The game will pretty much be a "Headquarters"-style type, where each team has to get into the other team's base, stand on a specified score zone, and wait there for XX seconds to score one point for that team. It's going to be a very simple game, and as I said, I'm still figuring my way around both Torque as well as the community here. Any help would be greatly appreciated. Thank you.

#1
12/24/2007 (1:16 pm)
Search for resources, there are ones on team play, king of the hill, and such, if you combine them you should be able to achieve what you want. Resources are numerous and you should often be able to find what you want. the only problem is that the search counts plans as resources which clutters things a bit but you can sift through them.