Activate/Deactivate Shapes and Interiors
by Thomas Bang · in Torque Game Engine · 12/01/2007 (4:19 am) · 1 replies
Hi
Is there a way to activate and deactivate Shapes and Interiors?
I know there is a Scenemanagement in TGE but it could be useful to activate/deactivate Shapes and Interiors at runtime manually.
Thanks
Thomas
Edit: I found it... %obj.setHidden(false); // or true
This works only with Shapes... not with StaticShapes and Interiors.
Any solution?
Is there a way to activate and deactivate Shapes and Interiors?
I know there is a Scenemanagement in TGE but it could be useful to activate/deactivate Shapes and Interiors at runtime manually.
Thanks
Thomas
Edit: I found it... %obj.setHidden(false); // or true
This works only with Shapes... not with StaticShapes and Interiors.
Any solution?
Torque 3D Owner Andrew Wiblemo
Don't know if that works currently but when modding for tribes that's what I did.