Games Needed for BlueTiger.com Motion Simulators
by Mark Barry · in General Discussion · 11/30/2007 (9:24 am) · 7 replies
Hello Everyone,
I've been a member with GG for many years. I started www.inmotionsimulation.com back in 2003, which is now a world leader in low-cost commercial motion simulators. Last year my partners and I started www.bluetiger.com as a consumer-affordable motion simulator for home-gamers. In November 2007 we debuted the simulators at the IAAPA trade show in Orlando and the reaction was incredible! Our goal is to go into production in April 2008 with a base price tag somewhere under $5,000 USD. Our simulators are already compatible with a few off-the-shelf PC games but our goal is to get as many PC and console games "simulator-ready" by April. We want to change the way games are played at home and it won't be long before you pick up a game box with our logo and the "motion simulator enabled" seal on the side. And we will be making our DLL available for anyone who wants to communicate with our motion simulators, and not just for gaming companies. And the DLL should work on all platforms.
Okay, now this is why I'm posting this message on the GG forums. At the IAAPA trade show we had many gaming businesses ask if we had any *arcade* games that were compatible with our BlueTiger motion simulators. Unfortunately, at this time we do not have anything ready for commercial businesses yet (but we will soon). Until then, we are looking for indie game developers that could easily take their games and convert them into arcade games. If so, the revenue for license fees would be very rewarding. Interested? Please contact me ASAP.
Regards,
Mark Barry
www.bluetiger.com
928.759.0631 (Arizona, USA)
I've been a member with GG for many years. I started www.inmotionsimulation.com back in 2003, which is now a world leader in low-cost commercial motion simulators. Last year my partners and I started www.bluetiger.com as a consumer-affordable motion simulator for home-gamers. In November 2007 we debuted the simulators at the IAAPA trade show in Orlando and the reaction was incredible! Our goal is to go into production in April 2008 with a base price tag somewhere under $5,000 USD. Our simulators are already compatible with a few off-the-shelf PC games but our goal is to get as many PC and console games "simulator-ready" by April. We want to change the way games are played at home and it won't be long before you pick up a game box with our logo and the "motion simulator enabled" seal on the side. And we will be making our DLL available for anyone who wants to communicate with our motion simulators, and not just for gaming companies. And the DLL should work on all platforms.
Okay, now this is why I'm posting this message on the GG forums. At the IAAPA trade show we had many gaming businesses ask if we had any *arcade* games that were compatible with our BlueTiger motion simulators. Unfortunately, at this time we do not have anything ready for commercial businesses yet (but we will soon). Until then, we are looking for indie game developers that could easily take their games and convert them into arcade games. If so, the revenue for license fees would be very rewarding. Interested? Please contact me ASAP.
Regards,
Mark Barry
www.bluetiger.com
928.759.0631 (Arizona, USA)
About the author
#2
Good point...I've updated my original post to show that we will support all platforms. Our DLL is a standard C++ library.
Mark
11/30/2007 (12:41 pm)
Hi Stephen,Good point...I've updated my original post to show that we will support all platforms. Our DLL is a standard C++ library.
Mark
#3
12/01/2007 (11:46 pm)
Hey Mark, if your looking for outlets for BlueTiger I suggest you give www.iwantoneofthose.com and www.boysstuff.co.uk a try. They sell crazy cool stuff like paitball tanks and minature hovercrafts among many other mad toys and gadgets. I think they would show interest in BlueTiger, good luck with it anyways.
#4
Thanks for the info, but we're mostly looking for gaming companies/developers to partner with right now. I don't think we'll have any problems finding dealers and distributors around the world.
Mark
12/02/2007 (7:46 am)
@ ando...Thanks for the info, but we're mostly looking for gaming companies/developers to partner with right now. I don't think we'll have any problems finding dealers and distributors around the world.
Mark
#5
12/02/2007 (5:45 pm)
Ah Mark, that simulator looks really cool.
#6
Mark
12/02/2007 (7:22 pm)
Thanks, but that's just the prototype. We should have the production model ready soon.Mark
#7
12/02/2007 (8:18 pm)
Awesome. I'm totally there. I want to write my games for this. However a low-cost mass produced rig is what I need. We should talk about this. I'll email you offline.
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