Game Development Community

Cinemas?

by Frank Rizzo · in Torque Game Builder · 11/28/2007 (11:44 pm) · 7 replies

I'm currently very new to TGB, and I'm trying to learn the language. Graphics and art is no problem, so I was wondering if it's possible, before I start doing a ton of coding and designing, and such, if it's at all possible to make Cinemas play at different points during the game.
Not just after a level, but say the character does objective A, there's a cinema showing that that was a good thing, then a Boss appears in the cinema, and the player must fight him, so the level continues on to objective B. Is this possible at all?
Also one more question about Cinemas. Is it at all feasible to make a God of War style Button-Press-Mini-Game in a platformer in TGB? God of War had them, so did Resident Evil 4, and Heavenly Sword too. Where the player is basically watching an interactive cinema, and they have to press the right button, or button combo, to progress the cinema/story.
Sorry if this has already been discussed, or I just missed it in the tutorials I've done, but like I said I'm a N00b to TGB, and coding in general, and I wasn't sure if such a thing was possible with a 2D Game Engine. Thanks for any information.

About the author

Recent Threads


#1
11/29/2007 (1:53 am)
Not quite sure what you are calling a "cinema"... if you mean cinematic, then it depends if you are refering to a cut-scene or an scene using in-game elements. Both of course are feasibly possible, but will probably require less-than-trivial coding/scripting.

As far as the mini-game, yes, any engine should support such a thing, it's just a matter of writing the sub-engine to perform the task.
#2
11/29/2007 (7:47 am)
You can use theora videos in Torque. Convert your .avi (or whatever format they are in) to theora and get them going. You should be able to do mini-game-esque elements as well since the theora resource is a GUI-based object.
#3
11/29/2007 (8:04 am)
Yeah, I was referring to a cinematic. Such as the 2D game stops and plays a non-interactive 3D movie. Is there any sort of tutorial, that I can read that will help me to do so? I have the avi's and I don't imagine finding a converter to be a problem, but is it all coding, or is there something in the Level Builder that I need to be aware of? I'd also like to say thanks for being nice. Most forums I go onto act like I'm an idiot for asking questions.
#4
11/29/2007 (8:08 am)
It's a GUI option. Check out TDN and the Theora information.
#5
11/29/2007 (8:19 am)
That's just what I was looking for. Thank you very much.

(I swear I'll stop asking questions in a second) Is there any sort of tutorial for mini-games?
#6
11/29/2007 (8:25 am)
I don't know of one, mostly because mini-games are so specific to the type of game you are creating. Either that or they are so simplistic that most can be created using extremely basic tutorials.
#7
11/29/2007 (8:28 am)
Ok thank you. I was just making sure, there wasn't something that I'd have to specifically do to make it work, before trying. I'll keep you guys up to date or more then likely ask more question. Thank you very much for all the information. I really do appreciate it.