FxShapeReplicator missing?
by Ka Wang Wu · in Torque Game Engine Advanced · 11/28/2007 (3:04 pm) · 3 replies
I couldn't find any information on this. I tried to add a fxShapeReplicator but it wasn't added and all I got was an error about editor/newObject.cs 'cannot instantiate...'
I'm sorry if I'm posting too many questions in these forums :) Seems like I'm the only one asking questions here, heh.
I'm sorry if I'm posting too many questions in these forums :) Seems like I'm the only one asking questions here, heh.
#2
11/29/2007 (12:48 am)
It works great, and it is plug and play, well plug, compile and play, but yeah:) just don't freak out when there no big spinning area marker like the foliage replicator:)
#3
thanks guys.
11/29/2007 (7:18 am)
Ah, neat. I need to have a look at all these resources. You just don't know what you need, want and if they even work. heh.thanks guys.
Torque Owner Jacobin
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