Game Development Community

Maya 8.5 to Torque Texture issue/ White models

by Mikel · in Artist Corner · 11/26/2007 (4:57 pm) · 1 replies

Simple put, I hate exporters all exporters for everything.

I followed the exporter guide the "Maya2DTS Exporter Basic Tutorials". An wouldn't you know it, the texture for the model will not show up. also I get an error log hidden after I exported. When I thought everything was all good.

Simply displayed as,

"API Error Log Opened Monday, November 26, 2007 03:13:01 PM
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: setObject
Class: MFnReflectShader
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode
Object is incompatible with this method
Method: setObject
Class: MFnReflectShader
Object is incompatible with this method
Method: findPlug
Class: MFnDagNode"

I know, Echoe anyone?
Anyone else have this problem? Been gone about errr 2 years traveling the void of the web game engines and I'm back.

If someone could tell me if this is an old exporter I would like to know the new one. I'm using the dtsUtility v1.0.6.

So yeah i'm back and Help?

#1
11/26/2007 (8:48 pm)
I don't use maya I'm afraid, but the number one reason for models to show up white in torque is that you didn't make the dimensions of your texture a power of two. That is, your texture need to be 32, 64, 128, 256, 512, etc, pixels in both dimensions.